Google is developing a standalone video game telephone receiver that may be many steps faraway from Google’s Cardboard VR, The Wall Street Journal rumored last week. rather than counting on a user’s smartphone and a lens-fitted cardboard telephone receiver, it’ll have all the mandatory elements in-built.
It additionally will not got to place confidence in a computer or a console for process power as do Sony’s PlayStation VR, HTC’s Vive and sense organ VR’s Rift headsets, consistent with the Journal’s sources. it’ll have integrated processors, lenses, cameras and sensors.
Chipmaker Movidius can give the chips for the telephone receiver, sanctionative the device to trace the motion of the user’s head supported input from the product’s cameras, consistent with the WSJ.
Pricing is predicted to fall within the mid-tier range.
Google declined to treat the rumors that it’s been functioning on a standalone VR telephone receiver, however proof suggests that it’s.
Last month, the corporate stirred Clay Bavor from his role as vp of product management and put in him as vp of video game.
Along with golf stroke one in all its best brains on video game, it’s offered curious job postings line of work for talent to develop VR cameras and powered transportable merchandise.
Fall Into the Gap
A midtier telephone receiver follows the logic of Cardboard. Google has introduced over five million individuals to VR, and a standalone product might take those followers even deeper down the rabbit burrow.
If Google is as serious concerning VR because it has aforementioned it’s, it’ll got to move forward from Cardboard. The technical school is restricted within the kind of experiences it offers, even compared to Samsung’s $100 Gear VR, in step with Saint Patrick Walker, VP of insights and analytics at EEDAR.
“I would expect this next project to be associate degree evolution of the Google Cardboard which will part it out, particularly as a result of the value purpose of the Google VR telephone receiver can possible be comparatively low however can supply most additional VR capability than the Google cardboard,” he told TechNewsWorld.
A standalone Google VR telephone receiver would be a motivating play, aforementioned Kevin Krewell, principal analyst at Tirias analysis. With the Rift set at US$600 and also the Vive expected to prime that, there is a gulf between high-end VR experiences and also the Cardboard and equipment VR varieties.
“It’s a awfully smart chance for somebody to fill within the gap,” he told TechNewsWorld. “There’s a large hole between the 2 experiences, and i am shocked additional firms haven’t done one thing within the value vary between $300 and $600.”
Filling that gap might create the Google device priced to sell well, learning customers discomfited by the high value of the Rift.
“From a price-point purpose of read, one thing within the midtier might sell 1,000,000 or additional units, whereas the higher-end stuff, despite the promotional material, may solely sell tens of thousands of units, not a high volume, at this stage,” aforementioned EEDAR’s Walker.
EEDAR sees two primary verticals within the VR market, he noted.
“The high-end VR devices square measure targeting a shopper WHO is an early adoptive parent and significant gamer, whether or not on console or laptop,” aforementioned Walker.
That market is within the center of attention of Facebook’s optic cluster, HTC and Valve, and Sony. It’s completely different from the thought, additional accessible market Google and Samsung have gone once, he said.
“Therefore,” Walker aforementioned, “we suppose that the Google initiatives can have far more impact on the Gear VR than on optic, HTC and Sony product.”